I'm sure the collective here remembers the "digital surfaced zone thinning and blending" that Ice Tech used to do with high thickness and/or high wrap jobs. It looks like they're now long gone, but just wondering if anyone knows of current labs that are doing anything similar? Asked with my current lab and they said they could try to do a roll on those corners, but said it wouldn't look great.
I've got a high cyl pt, in an Oakley Flak 2.0, and his cyl happens to hit right at the inferior edges of the lens, and are now hitting his cheeks. My initial thought was that I could just hop on the handstone and take some of the thickness out of those bottom corners, but the final cosmetics won't look super hot of course (even though it wouldn't be really visible except to my pt from the inside).
Anyway - thought I'd check in with the crew. Any thoughts? TIA!
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